Early access

The design studio for tabletop.

Game Tribe Studio is where your game goes from first prototype to files your factory can print, without Photoshop gymnastics or rejected files.

Free in early access · Works in your browser · Your files stay yours

Game Tribe Studio · Afterfall
Game Tribe Studio editing a Zombie token for Afterfall, with layers, sizes and print settings

Everything in the box

Every step from prototype to print run.

Shown here: Afterfall, our next game, being made in the Studio.

Afterfall’s Equipment Deck in the Data view

01

Data-driven decks

Link a spreadsheet and the whole deck builds itself. Change a row, every card follows.

Afterfall tokens packed onto punchboards

02

Punchboards, laid out for you

Tokens packed onto die-cut boards automatically, front and back lined up, on the size that wastes least.

The Afterfall rulebook in the Studio

03

Rulebook beside your components

Write the rules next to the pieces they describe, with a grammar check and a page planner.

The Afterfall component list with codes and materials

04

A component list the factory understands

Every piece with its code, size, material and printing, ready for quotes.

And everything else a print run needs

Real die linesFactory sizes, with bleed, cut and safe zones drawn for you.
The box, in 3DEverything measured and packed, lid and bottom at flat size.
Print checksResolution, bleed and colour checked on every card.
CMYK and proofsReal printer profiles, and every proof round tracked.
Art briefsBriefs, sketches and finals, straight onto the cards.
Quotes and pricesFactory quotes side by side, turned into a price per copy.
Work together, liveSee who’s here, follow cursors, pin comments on cards.
Play before you printPrint and play PDFs and Tabletop Simulator files.
Your work, safeSaved as you go, with versions and full backups.

How it works

From prototype to production in three steps.

Design

Start from a component template, drop in your art and link your card data.

Check

Pick materials and let the print check catch bleed, colour and resolution issues.

Export

Download factory-ready files, or send them straight to a manufacturer for a quote.

Made by a studio that ships

We built the tool we needed.

Game Tribe designs and publishes its own games. Nataterra went from first prototype to a Kickstarter that raised three times its goal, a full print run, and players around the world. Every feature in the Studio comes from a step we had to do by hand.

Need a hand?

Production help, from people who’ve done it.

File and proof checks, factory quotes, costs and pricing, and help getting the most from the Studio. Consultations open soon.

Get early access.

We’re inviting designers in small groups so we can listen properly. Leave your email and we’ll send your invite as places open.

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Questions, answered.

Do I own my designs and files?

Yes. Everything you create and upload stays yours. You can download a complete backup of any game at any time.

Which manufacturers can I use?

Any. The Studio makes files at standard factory sizes for cards, tokens, boards, boxes and rulebooks, and you can lay a factory’s own template over your design to check it before you send anything.

Can my illustrator or team work in the same project?

Yes. Invite collaborators and illustrators, choose what each person can see, and leave comments pinned right on the cards. Illustrators you invite are always free.

When can I start?

Game Tribe Studio is in early access with a small group of designers. Join the waiting list and we’ll invite you as places open. Early access is free.